![]() ![]() Install them later by using the steps in Install the tools. You don't have to install all the third-party dependencies when you install the Mobile development with C++ workload (or in Visual Studio 2015, the Visual C++ Mobile Development option). ![]() If you're not building for iOS, you can skip this step. For detailed installation instructions, prerequisites and configuration options, see Install and configure tools to build using iOS. ![]() To build and run iOS apps using Visual Studio, first set up and configure the remote agent on your Mac. Because of licensing restrictions, the code must be built remotely on a Mac. You can use Visual Studio to edit, debug, and deploy iOS code to the iOS Simulator. You must restart to make sure everything is installed correctly. Some setup actions for the third-party components don't take effect until the computer is restarted. When installation is complete, close the installer and then restart your computer. To add one to your installation, choose the Individual components tab, then scroll down to the SDKs, libraries, and frameworks section to make your selection.Ĭhoose the Modify or Install button to install the Mobile development with C++ workload and your other selected workloads and optional components. Additional versions of the Android SDK are available. In the Optional section, you can choose additional versions of the NDK, the Google Android Emulator, the Intel Hardware Accelerated Execution Manager, and the IncrediBuild build acceleration tool.īy default, one or more Android SDK setup components are included by the workload. In the Installation details pane, expand Mobile development with C++. To build cross-platform code that also targets UWP, select the Universal Windows Platform development workload. You can also choose other workloads and individual components to install at the same time. When this workload is selected, other required components for C++ development are also selected. With the Workloads tab selected, scroll down and select the Mobile development with C++ workload in the Visual Studio Installer. Otherwise, choose Install to install Visual Studio. If you've already installed Visual Studio, choose the Modify button for the installed version of Visual Studio you'd like to modify. Run the Visual Studio Installer from the Start menu. If you're using Visual Studio 2015, see Install Visual C++ for Cross-Platform Mobile Development (Visual Studio 2015) Install the Mobile development with C++ workload Most of these third-party tools are open-source software required for Android platform support.Īndroid Native Development Kit (NDK), Apache Ant, and the C++ Android development tools are required to build C++ code that targets the Android platform. It also installs third-party tools and software development kits required to support iOS and Android app development. The workload installs the Android SDK, and components to communicate with a Mac for iOS development. It includes the GCC and Clang tool sets needed for Android builds and debugging. This workload installs the C++ language tools, templates, and components required for Android and iOS development in Visual Studio. The Visual Studio Installer includes a Mobile development with C++ workload. The cross-platform mobile development tools are available starting in Visual Studio 2015. To get Visual Studio, go to the Visual Studio downloads page. Mobile development with C++ is available in Visual Studio Community, Professional, and Enterprise editions. For more information, see the emulator's system requirements. The Hyper-V feature in Windows must be enabled before you can install and run the emulators. Windows Phone emulators require a computer that can run Hyper-V. For a link to installation steps, see Install tools for iOS. For more information, see Hardware acceleration for emulator performance (Hyper-V & HAXM).īuilding code for iOS requires an Apple ID, an iOS Developer Program account, and a Mac computer that can run Xcode version 10.2 or later on OS X Mavericks (version 10.9) or later versions. The x86 Android emulators that come with the Android SDK work best on computers that can use hardware acceleration, such as the Intel Hardware Accelerated Execution Manager (HAXM). To build apps for specific device platforms, there are some additional requirements: If you are using Windows 7 or Windows Server 2008 R2, you can develop code for Windows Desktop applications, Android Native Activity apps and libraries, and apps and code libraries for iOS, but not Windows Phone or UWP apps.
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